Wednesday, February 26, 2020
Lean VS Six Sigma W3 OM Essay Example | Topics and Well Written Essays - 250 words
Lean VS Six Sigma W3 OM - Essay Example Lean is an approach that focuses on speed. In the light of this, the emphasis of most producers using the lean methodology is to reduce the quantum of time spent between different activities within the production cycle (Deisell, 2011). The notion is that there must be shorter cycle times so that as many cycles as possible can be completed within a given time frame. Because of the emphasis on speed, various forms of waste are focused on time related waste and bottlenecks including waiting, overproduction, rework, motion, over processing, inventory, intellect and unnecessary transporting (Bollen, 2009). Six sigma methodology on the other hand focuses on perfection in the production process by reducing the number of errors that the production records (Deisell, 2011). To achieve the goal of this method, standards are set in the form of data inputs. Variations in the data inputs as part of the production therefore tell the extent to which there has been errors and the magnitude of the errors (Calantone, Cavusgil and Zhao, 2002). Root cause analysis is one of the major strategies that most producers have used to identify errors as part of the six
Monday, February 10, 2020
Violent video games effects on children and teenager Essay
Violent video games effects on children and teenager - Essay Example Psychologists explain that being overly exposed to violent video and computer games can be responsible for shaping violent patterns of behavior among children. It is argued that the content and plot of games is often not appropriate for the young and not mature individuals as far as it is focused on aggression and killing. Many scenes can show shootings, fights, and blood. As a result, children see pictures that can lead to alternation of their behavior, increasing frequency of violent response and decreasing their ability to take anger under control. The following is proved various studies conducted by specialists. As a whole, there is substantial ground to believe that violent games teach children to response to situations in a violent way, acting like they used to in games. Apart from that, there is a considerable concern that video games make children accustomed to seeing and participating in violence, which results in devaluation of morality and helpfulness among them. Extremely realistic scenes which are common for any modern game today are likely to lead to desensitization of young individuals. The following happens due to habituation of observing initially negative physiological, emotional, and cognitive responses that people experience when they see gore and blood. Putting it in other words, children are not perceiving violence and aggression as bad as they would normally do. Subsequently, they can hurt people without realizing the moral consequences of their actions as well as would not view helping others as a necessary action. As a whole, their overall understanding of moral values becomes distorted to the great extent. This can also lead to reduced academic performance since children will think that this is not diligence and discipline that l ead to success, but force and suppression of others, just like in a video game. Video games have already become an integral part of
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